P/G Theory Background Document: Definition, Minimal Core, Dynamic P and G, Manners, and NPC Applications
The accessible overview the papers extract from — what P/G is, why both P and G must be dynamic, and how the framework supports manners and NPC systems
Summary
P/G Theory in plain terms: actions transform entity-level property states (P) and relational fields (G), and a minimal core generates primitive affect from effective property change — with G deciding whose changes count. Covers dynamic P and G, threshold-gated decisions, manners as P/G regulation, and NPC applications.
Contribution: the accessible overview the formal papers build on — read this first.
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